Interaction Design Pattern Library for Games
Make game usable by:
-
prevent waiting
-
avoid errors
-
providing help
- - tutorial agent
- - interaction aids
- - playground
- - journal
-
providing feedback
- - instant replay
- - game progress
-
adapt to the player
Make game accessible to:
-
physical disabilities
- - slow
- - interaction aids
- - dyn. diff. adjustment
- - adaptive assist
- - configurable controls
- - scan and select
- - rotate and extend
-
visual disabilities
- - journal
- - interaction aids
-
auditory disabilities
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